#pragma once

#include <string>
#include <vector>

#include "NodeInfo.h"

namespace PC2
{

class ApplicationSettings
{
public:
	std::string m_Type;
	NodeInfo m_NodeInfo;
	NodeInfo m_RemoteNodeInfo;
	std::string m_DBPath;
	std::vector<NodeInfo> m_Parts;

};


class Config
{

public:
	static void GetApplicationSettings(std::string const& aPath, ApplicationSettings* apSettings);


};




}